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[BFComms] Strikepoint disabled

benceeh · 11 Jun 2026 at 20:32 · permalink

We have received reports that Strikepoint is currently encountering several issues, causing the mode to be unstable. While we're investigating what is causing this, we have decided to turn the mode off, as player feedback is indicating that the mode balance is negatively impacting their game experience.
We will bring Strikepoint back as soon as we have a resolution.
We apologize for the inconvenience and will provide an update as soon as possible.

kohayu2d · 12 Jun 2026 at 03:08 · permalink

I don't know if it helps at all, or if it's even being monitored but I think it's triggering the round over by time regardless of the outcome. Hopefully you can all get it back up and running properly soon. Best of luck.

Yatom123 · 12 Jun 2026 at 03:32 · permalink

do you test your own ♥♥♥♥♥♥♥ game before launching it? ffs

Yatom123 · 12 Jun 2026 at 08:52 · permalink

We have received reports that Strikepoint is currently encountering several issues, causing the mode to be unstable. While we're investigating what is causing this, we have decided to turn the mode off, as player feedback is indicating that the mode balance is negatively impacting their game experience.
We will bring Strikepoint back as soon as we have a resolution.
We apologize for the inconvenience and will provide an update as soon as possible.
Whats the point of BF Labs? I thought that was to test patches and such before they roll out, talk about horrible quality control, cant even drive a tank now because of the brightness issue, the respawn menu moving around when trying to pick a respawn point is beyond frustrating, i mean do yall just change some code with AI slop then throw it out there for everyone to try and play? Honestly unreal the game has been out a few months shy of a year and yall still cant get the smallest things figured out.

prosto_Angelinochka · 12 Jun 2026 at 10:01 · permalink

they only test the serversstability thats why we have so much bugs in this game

suiafauyf · 12 Jun 2026 at 10:54 · permalink

SHHEEZTs u wont fix u just keep breaking it or letting it carrie over.. now ur digging up old ♥♥♥♥ and redoing it for more money ... money money money.. Fix if u wnt me to spend money.
The dif betweeen pc and the Xbox psp is very far apart.. takes way to much to kill them and i die way to easy.. BS
Plus the cheats/cheaters ..i.. << read between the dots... Dice u blow right now .. wont answer ♥♥♥♥ wont fix ♥♥♥♥..
Since ur last fix now i long ass load screens and the start of game verifies my shaders and everytime i start game...takes almost 5 min to get into game now... and load screen will lock me up now as well..Awsome fix
Ya add more ♥♥♥♥♥♥♥♥.fixes everything
And not to let pc players play against ourselves or have a choice who we play cross play or not is a Big kick to the balls...big friking joke .. we got u through all those maps u r redoing remember that!!!???? way to say thanks ....
.. if u not want PC no more .grow balls and say it !!! Fix what u broke b4 adding new broken lame ♥♥♥♥...Do somthing
people worried there stats going bad.. in strikepoint ,., WA wa wa ,, mine been ♥♥♥♥♥♥ since the launch of game...went from one bullet killing me to two/three..

RobbzeKINGEN · 12 Jun 2026 at 18:13 · permalink

There is also a start-area movement exploit. Players can hold forward + sprint and spam jump to move themselves ahead of the starting area before the round starts. This gives an unfair advantage and breaks the expected timing and strategy at the beginning of a round.
Also please ensure XP collection is correct after the "XP exploit fix" some time ago. It seems way too low at the moment.
Strikepoint has a dedicated community for players who love one life modes. Please don't take too long with this fix as I was hoping to play the mode with friends who have yet to purchase the game but could try it out during the free period.

GhostSoldierOfPain · 12 Jun 2026 at 18:41 · permalink

We have received reports that Strikepoint is currently encountering several issues, causing the mode to be unstable. While we're investigating what is causing this, we have decided to turn the mode off, as player feedback is indicating that the mode balance is negatively impacting their game experience.
We will bring Strikepoint back as soon as we have a resolution.
We apologize for the inconvenience and will provide an update as soon as possible.
God you guys are so ♥♥♥♥♥♥♥ incompetent, it's amazing.

a4k0san · 12 Jun 2026 at 22:12 · permalink

Just putback the original rules. The mode was amazing and everyone loved the comp aspects of it
New Rules reward touching point first to win which is silly. Dont fix whats not broken

suiafauyf · 13 Jun 2026 at 03:52 · permalink

Hey thank you for fixing the load screeen deal or maybe i fixed it myself... i dunno either way mine fast again.. .. Now lets Fix cross play deal... Ya ??? Ya ?? U know .. Amaze me morew Please..

drkappaa · 13 Jun 2026 at 07:25 · permalink

Let me get this straight: you act super fast when you can shove another BP down our throats but you need 3 days to realize that one of your main game modes is fundamentally broken? If I could only refund this game....

nothingeverhppens · 16 Jun 2026 at 16:58 · permalink

Any news?

v_alpeev · 17 Jun 2026 at 01:14 · permalink

You guys are literally trash. Rip battlefield.

hardbass2525 · 17 Jun 2026 at 13:20 · permalink

Please add killcam or final killcam to strikepoint

RobbzeKINGEN · 18 Jun 2026 at 15:30 · permalink

Some feedback on the mode. Headshots should not be reviveable, max 1 revive on an individual. This may encourage folks to not always run Support class and try other ones as well. Maybe add a game timer for situations were none are pushing, team with the most capture wins.

Rifle_Rook · 18 Jun 2026 at 22:45 · permalink

One week later and still nothing? All investors should take note of the companies inability to fix minor issues in a timely manner.