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Would it be possible to port the Tides of War shotgun for classic weapon models now?

SpetsnazCaptUnknown · 11 Apr 2026 at 08:37 · permalink

I remember ages ago I asked this, but seeing as now pretty much everything has been ported (including the Egypt levels next month, which is incredibly cool) Could the shotgun model be ported too?

agamerhasnotag · 11 Apr 2026 at 19:17 · permalink

This shotgun will be part of
the upcoming PC port of
Cursed Sands
, in
Vanilla Mode
. It was also silently added to
Wolfenstein: Enemy Territory Single-Player
and
RealRTCW Vanilla Plus Edition
mods, so you can even try it out early! 😉

SpetsnazCaptUnknown · 11 Apr 2026 at 19:19 · permalink

This shotgun will be part of
the upcoming PC port of
Cursed Sands
, in
Vanilla Mode
. It was also silently added to
Wolfenstein: Enemy Territory Single-Player
and
RealRTCW Vanilla Plus Edition
mods, so you can even try it out early! 😉
Oh awesome, thank you!

SpetsnazCaptUnknown · 11 Apr 2026 at 20:01 · permalink

Ok actually I just tried the Vanilla Plus and it isn't showing up.

NIFORPLAY · 13 Apr 2026 at 17:24 · permalink

Our hero! Thank you for making our dreams come true - can I please ask - can we encounter Occult Priests in Cursed Sands? I think they look like they are really from the Egypt - the collar look egyptic - pity they were not there in Tides of War- I saw one in trailer of Survival Maps of Cursed Sands. Thank you!

ZchrisZssjGod · 13 Apr 2026 at 18:54 · permalink

I know that you might be busy at the moment, but if I recall correctly, part of the Tides of War shotgun's animation (the one that involves cycling ammunition in the style of a pump-action shotgun) is missing in the "Cursed Sands" trailer for this year. I am not entirely certain, but that is because that shotgun could be part of the "beta content" at the time... correct??? :/

agamerhasnotag · 17 Apr 2026 at 11:45 · permalink

Our hero! Thank you for making our dreams come true - can I please ask - can we encounter Occult Priests in Cursed Sands? I think they look like they are really from the Egypt - the collar look egyptic - pity they were not there in Tides of War- I saw one in trailer of Survival Maps of Cursed Sands. Thank you!
Hehe, you're welcome! The priests will be there in Survival mode, and there will also be one in the campaign when the
Reinforcements
setting is set to
Raster, Nerve + More Enemies
. Speaking of console-exclusive enemies, you'll also be able to find X-Shepherds in Survival mode. 😉

agamerhasnotag · 17 Apr 2026 at 11:47 · permalink

I know that you might be busy at the moment, but if I recall correctly, part of the Tides of War shotgun's animation (the one that involves cycling ammunition in the style of a pump-action shotgun) is missing in the "Cursed Sands" trailer for this year. I am not entirely certain, but that is because that shotgun could be part of the "beta content" at the time... correct??? :/
That's true, animations are different at this time because the shotgun has been integrated as a vanilla version of the
Auto 5
(no, the DLC won't be required).

NIFORPLAY · 17 Apr 2026 at 17:36 · permalink

Our hero! Thank you for making our dreams come true - can I please ask - can we encounter Occult Priests in Cursed Sands? I think they look like they are really from the Egypt - the collar look egyptic - pity they were not there in Tides of War- I saw one in trailer of Survival Maps of Cursed Sands. Thank you!
Hehe, you're welcome! The priests will be there in Survival mode, and there will also be one in the campaign when the
Reinforcements
setting is set to
Raster, Nerve + More Enemies
. Speaking of console-exclusive enemies, you'll also be able to find X-Shepherds in Survival mode. 😉
That is amazing! Any idea if there is possibility of X-Shepherds in Trainyards? I found out there are lots of them - before final elevator it is nice ambush -btw found glitch - when you throw dynamite they freeze :D
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