← Return to topic

RealRTCW's 5.4 Update is great

glc8456 · 27 Mar 2026 at 03:45 · permalink

My only real criticism is that controller support is kinda jank, but its incredible that a fan-made mod integrated it into a Quake 3-based engine. Bought the real game on Steam just to play this mod. Keep in mind, this is all Steam Deck impressions:
- Navigating with the Dpad on the main menu gets super sticky on the bottom Discord/Donate buttons
- You can't accept/exit/navigate the menu with the Dpad. I realized you have to navigate menus using the LStick like its Destiny 2
- No weapon wheel or slowdown while switching weapons. There are alot of guns in Real RTCW and you can be scrolling alot, unless you make a steamdeck-specific config
- I can feel the jank with the auto-aim. This isn't console-grade rotational aim assist. Often, you'll be 'snapping' onto heads, which is obviously better than without. I just wish it felt more natural (ex. your aim slows down near enemies like Halo)
- Lots of framerate drops on Steamdeck (below 60fps). Not sure what default settings are causing them
The sheer amount of content this mod offers is really cool. There are a ton more weapons and the models/animations feel like a step up from the original game without feeling like they don't belong. I was messing around in Survival mode just having fun for like 2 hours, exploring and fighting thru waves just to get a feel for the combat.
Really happy with what I played. Thank you for your hard work.

evreynabloke · 27 Mar 2026 at 04:50 · permalink

Well, its only first draft on controller support. I might improve it with time.
D-pad support for the menu is basically non existent thus why i made cursor active.
Weapon wheel is something too complicated for me right now. But I have it in mind.
I'm playing it on Steam Deck too and its fine for me so far. Weird.
Current aim-assist is the best draft i could do so far. Was even worse before lol.
And thank you for taking your time and writing this post of appreciation! Glad you like it!

bladeekkek · 27 Mar 2026 at 21:24 · permalink

Don't forget about adding the Y axis inversion. Thank you.