← Return to topic

Quake: Dawn of the Machine speedrun to the normal ending — 47:47. Recorded by my friend.

lowhs1 · 9 Sep 2026 at 19:58 · permalink

https://youtu.be/tLDWpfgfUio

AMIRHOSSINHK · 9 Sep 2026 at 19:59 · permalink

Cool to see the speedruns coming in. :) I bet there are lots of shortcuts to discover in these levels.

If Dawn of the Machine needs the KEX engine, I wonder if it changes things for speedrunners. Bunny hopping seems to work a bit differently at least.

Btw you can tell your friend to turn off the visually impaired font. :D It's on by default for some reason in this engine, but it's really ugly and the normal quake font can be turned back on in the settings.

lowhs1 · 9 Sep 2026 at 19:59 · permalink

I told him, but he kept playing that way. I agree, it’s really hard on the eyes.

ROONY · 9 Sep 2026 at 20:00 · permalink

Nice! However, f14m3z already did it in 33:39. Glad that people try to speedrun this episode. Still waiting for the "true ending" run.

maru08 · 9 Sep 2026 at 20:00 · permalink

What a blast!!

lowhs1 · 9 Sep 2026 at 20:00 · permalink

But f14m3s easy difficult.

ROONY · 9 Sep 2026 at 20:01 · permalink

Oh! Sorry, my bad. That makes it even more impressive. Congrats!

ROONY · 9 Sep 2026 at 20:01 · permalink

By the way, why press the nightmare difficulty button each time when returning to the nexus? Am I missing something?

lowhs1 · 9 Sep 2026 at 20:01 · permalink

He was under the mistaken impression that this had to be done every time.

admiralek · 9 Sep 2026 at 20:02 · permalink

Apparently qss runs it as well.
https://www.slipseer.com/index.php?resources/dimension-dawn-of-the-machine-script-for-quakespasm-spiked.633/