Far as long as I’ve been gaming (decades), the brand new games pushed PCs to their limits… fairly comfortable in the knowledge that advancement in hardware would pretty quickly catch up to the game’s requirements.
But the situation has changed. The cost for cutting edge hardware is rapidly approaching ludicrous. And it appears it will be this way for the foreseeable future.
So a game that’s targeting a release in the next year or two, are these developers anticipating hardware that’s on a curve that most people won’t reach? Or are they dialing things back?
Anyone with first hand knowledge?