Howdy, r/NintendoSwitch!
I'm desertcucco, the developer of Isle of Reveries, a new Zelda-inspired adventure that just released for Nintendo Switch and Steam. I'm here to answer any questions about Isle of Reveries, getting into game design, and so on!
Trailer:
https://www.youtube.com/watch?v=i1nexSsl-bY
I started development on it a few years ago, and got a Kickstarter campaign funded last year. It's been getting a lot of camparisons to games like The Legend of Zelda: Oracle of Ages and Mina the Hollower (visually for the latter, at least -- this game is much more puzzle/exploration driven!). There's a demo available to play on Steam.
Here's a review from Solo Wing Fury: https://youtu.be/vorgwJfs7lw?si=lOLXxciQTh25zXhl
About Isle of Reveries
Take control of an owl named Lief as they make a pilgrimage skybound to the forsaken Isle of Reveries, where it's said that any wish can be granted. Players will fight through six mysterious dungeons, each with their own unique themes and puzzles, and meet charming anthropomorphic characters along the way in this Zelda-inspired adventure.
Use your fairy companion’s magic to duplicate and spawn a variety of objects in the world, and discover how they interact with your robust set of items to solve head-scratching puzzles.
Links
Isle of Reveries on Switch: https://www.nintendo.com/us/store/products/isle-of-reveries-switch/
Isle of Reveries on Steam: https://store.steampowered.com/app/3100970/Isle\_of\_Reveries/
UPDATE: I've gotta hop off now, thanks for the questions everyone!