My setup is: Ryzen 7 5800X3D RTX 5070
The DICE team of two employees can't optimize this game at all. Is DICE an indie studio these days?
My setup is: Ryzen 7 5800X3D RTX 5070
The DICE team of two employees can't optimize this game at all. Is DICE an indie studio these days?
Now imagine how us console players feel stuck at 30fps
I had to lower all settings and use DLSS quality to get back to a stable and fluid 120-130 fps. 5070 + 9900KS. You should get much higher frames by tweaking settings and or optimizing memory timings.
DLSS is a must anyways. Felt like I put on my glasses compared to the native blurry TAA
I've constatly had anywhere between 60 - 120 with Ryzen 5800X and 3080.
Some days I get over 100, then next day barely 80.
Why would you use TAA when you have DLAA/DLSS? Yeah, the performance at native resolution might be better using TAA than using DLAA, but, it's like playing the game throug a vaseline smeared window.
DLSS has input lag. DLAA looks the best but has the lowest FPS.
Some maps, especially Tsuru, Wake and Golmud are prone to performance issues, maybe related to that? I used to have issues a lot on Manhattan, especially when multiple vehicles were engaged or when destruction got heavy. Have not had it in a while, though.
I'm confused because on 5800x3d + 7900xt game now runs better than ever, somehow. With fsr4Q, all on low, 1440p. I avoided it during beta + release because of shitty performance and visuals, no AA or TAA was blurry mess, and FSR sucked, and game ran like 150 fps at most. Now it's 170-220 on every map besides Tsuru (130-160). I wonder what's behind optimization for this game, some people are saying it runs fine, some say they have 50% less fps. Old games ran much smoother than that.
? What is running at 30? I’m running at 120 on series x
I’m on series s
It's 60fps on series s??
It is? It doesn’t feel like it xD
Ah that makes sense, also it’s because I’ve got freesync or I’d be at 60 I think
Thats 60fps.
DLSS lowered input lag for me.