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What are some changes/additions you’d make the game that wouldn’t impact gameplay mechanics, but just improve QOL and immersion?

lekz4 · 7 Sep 2026 at 05:39 · permalink

For me, there’s a couple things that would genuinely be GREAT to add.

1 - Tank Rumble - Effectively, this would just make it so that when a tank goes by, your screen would shake a little, and your controller vibrates. The closer it is, the more intense. Obviously like many things, have this as a toggle, choose max, med, min or off cause obviously not everyone would want it on. But I think this would be a great addition as it would make the tanks feel like tanks rather than them feeling like Toyota Aygos going past.

2 - Retical Customisation - This has been on many people’s lists, but just the ability to change the opacity and colour would be so small but really great. The fact that a game like Rainbow which is meant to be competitive and have everyone on the most level playing field has this but a game with the freedom of bf6 doesn’t is odd. Should definitely be added.

3 - Vehicle Players - Specifically, see the names of the people in your vehicle, and what seat they’re in. This is something that blows my mind that isn’t in the game. It’s probably one of the most basic additions they could add.

4 - Death Screen - I thought it was a bug in the beta, but when it’s been carried into the full game I was surprised. I’d love it to be like how BF4 was, where there’s a red/orange highlight of the player that you can see in real time where they are and what they’re doing. Because atm, it’s quite hard to tell sometimes where that player was, especially if sniped from across the map.

Lmk what you think of them and any you guys have. But overall the game is immense fun and I could easily play without these being added, but would be nice additions

domysak · 7 Sep 2026 at 05:47 · permalink

My biggest one is your number 3. Show me my vehicle homies names!

Monc_rer · 7 Sep 2026 at 05:48 · permalink

Mmm addressing some of the stuff you mentioned. On what platform do you play the game?

Because on PS5 with a DualSense you can feel everything, from tanks passing to just your steps while running. The haptics of the gun are quite inconsistent but everything you mention about rumbles it’s already a thing.

3 and 4 points are design decisions. It’s to avoid spotting the enemy after death if they are not in view and for the vehicle names, it is to avoid toxicity.

chomik15678 · 7 Sep 2026 at 05:48 · permalink

You can change the colour already (mines purple) but opacity would be nice.

My main gripe atm is AI consistency, I jump in Redsec casuals with my mate who's just got the game and an AI with a pistol can beam you from 200m and not miss and somehow know exactly where you are through walls but in breakthrough casuals they can't hit the side of a barn.

It makes trying to ease my friend in to the game a lot harder

Qiong123 · 7 Sep 2026 at 05:50 · permalink

Audio audio audio and fix the pings

79steam · 7 Sep 2026 at 05:57 · permalink

Im an infantry main and thats be mine too

lekz4 · 7 Sep 2026 at 05:58 · permalink

Valid, I mean I’ve not had too bad experience with it cause I sit in vehicles and snipe 90% of the time, but running round it is noticeable

lekz4 · 7 Sep 2026 at 05:59 · permalink

It’s the one I’m most shocked about🤣like the others are just changes they’ve made to the game. But the vehicle teammates feel like that should be a standard addition to any game ever

lekz4 · 7 Sep 2026 at 06:00 · permalink

I’m on Xbox, so unless it’s a ps5 exclusive, or an option in settings not sure, presumably ps5 exclusive lol. And yeah that makes sense for toxicity tbf

suiafauyf · 7 Sep 2026 at 06:10 · permalink

3 - yes, I am all for that. Kinda crazy you can’t already see it lol

nomorecorntoday · 7 Sep 2026 at 06:12 · permalink

An on screen directional indicator if you're within say 5m of an ally you can revive

Also a bigger on screen indicator when someone is repairing your vehicle

domysak · 7 Sep 2026 at 06:27 · permalink

Fully! I wonder if it wasn't just buggy for some reason and they couldn't resolve it? Over zealous minimal UI design lead? So hard to imagine why they'd leave it out!!

chomik15678 · 7 Sep 2026 at 06:53 · permalink

Separate parachutes and patches for nato and pax

666dasaofeng · 7 Sep 2026 at 07:19 · permalink

Block bots from your vehicle. Sick of getting the jeep into a good position to support an attack with the grenade launcher for a bot to drive it over mines.

nusidauzes420 · 7 Sep 2026 at 08:20 · permalink

The thing is, we already had 2/3/4 in bf4, why isn't it a thing in bf6? We never know. I hate the fact that i can't see who's in my vehicle, I need to know who i can yell at (not really but you get me xD) we get better reticles next week btw, or at least, what they've shown was way better.

Why we can't customize em further? Well.. Good question.

The first thing about the tank,.. Hm. Maybe, but only if friendly tanks don't screw my gun aim like friendly tank fire for example lol.

And audio still needs some work, pinging enemy's should work better than it does (besides the weird auto ping spot thing)

I wish MBTs would have a thermal optic option instead of zoom, or even a combination of a thermal zoom which may not zoom in as much maybe half the way, even though the main zoom isn't even much to begin with.

I loved driving thermal / proxy scan in the Mbt in bf3 :D good times.