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Potentially new HIMARS leaks just about an hour ago.

kubNfYN · 5 Sep 2026 at 01:24 · permalink

Since I have a Bilibili account and just saw the HIMARS getting tested by you-know-who, I want to do an FYI, no image, no link, just a write up. Note that all of this should not be taken as the final product, even the HUD is not finished, this is merely a preview:

* Single-seated.
* Both side get the same vic (oh well).
* Has 4 bars of HP (of unknown amount each, only LAB players know, which is not me).
* Might just be temporary but the thing is stupidly fast on the road, still not much collision at this point but if this is by design and make it to live server it could possibly flow thru a building.
* Can potentially soak 3 RPG-7V2 shots without going kaboom.
* Have no weak spot.
* Doesn't forced Can be fired from 3rd person so it's not sitting duck, but soo much smoke/particles/dirt & debries kicked up upon firing that you can't even see the truck, or anything for that matter.
* Has the same 1st person display view similar to BF4, just more zoomed-in.
* Can't be fired on-the-move (obviously),
* Seems to have somewhere around 850m of effective range and the rockets have very short air time, which is not unlike BF4 but boy it's damn annoying.
* Can be direct-fired like MBT/IFV or lobbed at "close'" range like the AMOS of the Attack Boat, but turret depression is poo poo so no hitting anything below like 20-25m.

TRAtes27 · 5 Sep 2026 at 01:27 · permalink

This is such a dumb addition. Mortars are already annoying to deal with. Just gonna be uninteractive "fuck you, die" nonsense

kubNfYN · 5 Sep 2026 at 01:29 · permalink

Well, DICE kinda have to give those who equally suck at infantry gunplay and regular vehicle-play something to keep them around lol. Every game has this kind of stuff these days.

Alexzanderj14 · 5 Sep 2026 at 01:32 · permalink

Once again, these are awful to add.

Will be broken or useless. Regardless of how effective it is, it incentivizes sitting 500m away from anyone in an HQ and clicking on a map.

kubNfYN · 5 Sep 2026 at 01:33 · permalink

500m is underplaying it, in the clip dude was practically firing from spawn-to-spawn, on the reworked Blackwell Field, and the rockets take like 5 seconds to reach their target. It's kinda insane.

DellMafia · 5 Sep 2026 at 01:36 · permalink

https://streamable.com/bnbc94

Choc0Vani · 5 Sep 2026 at 01:39 · permalink

fuck go play small maps if you don like it

AruA866 · 5 Sep 2026 at 01:39 · permalink

I am glad they are trying to add a lot of things. Maybe they will find a mix of vehicles and maps that work well together eventually. I personally dont feel like they have nailed a aingle map. Golmud gets close to a perfect map, but they decide to make a lot of the map, dead area.

Choc0Vani · 5 Sep 2026 at 01:40 · permalink

you can play smal maps if you dont like it

TRAtes27 · 5 Sep 2026 at 01:40 · permalink

clearly you're the target audience for these 0 skill additions to the game

kubNfYN · 5 Sep 2026 at 01:40 · permalink

Thank for doing this mate. I'm just a messenger that doesn't want my post deleted so I don't want to post any link.

levontar · 5 Sep 2026 at 01:41 · permalink

fun fact: HIMARS when translated to Arabic would be donkeys, this is a reference to the people who sit in the back of the spawn with AA tank and do nothing but mindlessly stare at the sky and occasionally shoot at something.

Alexzanderj14 · 5 Sep 2026 at 01:41 · permalink

“I need my artillery that shoots 800m for kills”

Lmao.

Alexzanderj14 · 5 Sep 2026 at 01:42 · permalink

Hopefully the velocity gets tweaked. That’s far too fast.

It will ultimately come down to the splash damage / ranges for whether it’s broken or useless.

burningrubber · 5 Sep 2026 at 01:44 · permalink

Great... More indirect fire bullshit to punish PTFO. Thanks Obama.