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QuakeCon 2005 LB Finals Redone in 60FPS!

nguyenbinhcter · 9 Sep 2026 at 23:51 · permalink

Synced up the casting and updated the Vods to 60fps. Part of supply shout cast is missing.

UNITED5 vs Idle.ee

Playlist HERE

Map 1 - Supply Depot

Map 2 - Goldrush

Map 3 - Oasis

Map 4 - Radar

carcok · 9 Sep 2026 at 23:51 · permalink

Nice. Idle.ee GOAT!

Yatom123 · 9 Sep 2026 at 23:51 · permalink

Oh shit, I was there!

backlashgg · 9 Sep 2026 at 23:52 · permalink

Legendary stuff

Vivat_Hussaria · 9 Sep 2026 at 23:52 · permalink

Very cool you set the replay to use r_picmip 0 and low r_subdivisions 4 and cg_drawgun 1.

nguyenbinhcter · 9 Sep 2026 at 23:52 · permalink

:o what are r_subdivisions

Vivat_Hussaria · 9 Sep 2026 at 23:53 · permalink

When you have a curved surface, it’s how many straight chunks the renderer divides it into. The more chunks, the faster it renders. The less number of chunks the better it looks on screen.

r_subdivisions 1 means that the curved surfaces are rendered as true curves with the only distortion being the translation to pixel widths when your GPU rasterizes the image according to your resolution.

It is essentially linear approximation of a quadratic or polynomial equation.

Higher r_subdivisions were needed when the game debuted (2003) to keep frame rates acceptable. There are a handful of custom maps that can still choke the stock game engine 20 years later with r_subdivisions 1/2.

This is not the case with ETe, as it uses VBO’s to offload much more processing to the GPU. It is still the case with ET:L as it uses compiled vertex arrays which are calculated on the CPU (until they get their act together to fix “Rend2”).

huyrich · 9 Sep 2026 at 23:53 · permalink

This man subdivides!

GhostSoldierOfPain · 9 Sep 2026 at 23:53 · permalink

Ceres this is awesome-

Is there still a competitive scene?

faidd · 9 Sep 2026 at 23:54 · permalink

Yes, we actually had a LAN event with 10 teams back in May this year

avatarsama · 9 Sep 2026 at 23:54 · permalink

Is there much prospect of ET:L picking up some of the enhancements from ETe?

Vivat_Hussaria · 9 Sep 2026 at 23:55 · permalink

FIIK…I’ve asked the question on their discord very politely before and I get the response of “when it’s done.” It’s not in the bug tracker and I’ve not seen anything in their forums.

The code is on their github repo, but they never release it and they stripped it out of the cmake build files like 2-3 years ago…

nguyenbinhcter · 9 Sep 2026 at 23:55 · permalink

There are still pick up gathers, not Leagues and stuff like back in the day.

Discord for the NA gathers: https://discord.gg/77Jsx6ZanV
Discord for the EU gathers: https://discord.gg/khDWpPBQ

Those are the ones I know for sure, might be more if moes is still doing them too or if there are more EU discords.

hardbass2525 · 9 Sep 2026 at 23:55 · permalink

I can’t believe there’s competitive ET in 2025

Oamaje · 9 Sep 2026 at 23:56 · permalink

Thanks for uploading, enjoyed it a lot - also for your other uploads