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LMG Bloom Suppression Ammo

Loki_tii · 1 Aug 2026 at 22:55 · permalink

Give LMG's that use belts, a new exclusive ammo type that can be equipped with points. Perhaps as a final unlock, that can inflict a "Bloom" accuracy effect on enemys who get suppressed. That way LMG's can actually be useful.

mc_spam · 2 Aug 2026 at 06:44 · permalink

Yes Please.

Minijudeu · 2 Aug 2026 at 08:43 · permalink

Brother its dumb I also have to spend an absurd amount to make some of the LMGs useful and not have to reload every 5 secs for 5 secs.. 240L/250 others I am probably missing... All LMGs should come with a standard belt of 100 rds, if belt fed. Mag 60 rds for 556/45 for others. Its absurd I have to play with a gun for so long hindering a playstyle because wait.. I gotta reload for 10 secs.. again...
The balance and design in this game seems to make no sense. They have caliber specific damage models. But then arent strict with the velocities. Case and point the M60/M240 fire the same round at 2800 FPS (850 m/s).. But they both have different velocities.
Snipers on the other hand need a serious nerf and have since launch with the near hitscan velos those things are putting out. Give them a top velo of like 500 m/s and make it an actual challenge. On top of that either remove the OHK, or give them the inability to ADS while being actively hit with rounds.. There is no reason I am getting 2-3 hit markers with my KTS/RPK/74M for you to just be able to headshot me like it means nothing.