← Return to topic

AA TANK SAM exploit still not fixed

silver_rain · 30 Jul 2026 at 22:54 · permalink

dear dice, get your ♥♥♥♥ together... srsly whats wrong with you keeping this exploit in the game?! getting shot by 12 sams within 20seconds is just pathetic and the players using it needs to get banned... wtf you want your game to die, dont u?

roxydzey · 30 Jul 2026 at 22:55 · permalink

I thought they patched that out? Someone must have found a new exploit.

fructe · 31 Jul 2026 at 01:18 · permalink

Are you talking about the ammo crate?
I fail to see how it's a exploit by any means...
If the aa starts with 4 missiles and the ammo box reduces the reload count to 2 seconds per reload...

Timohah · 31 Jul 2026 at 02:35 · permalink

anything lazed can be hit by AA missiles......its been a apart of the series for decades at this point.....
even the AI knowns this....
In Battlefield 4, dedicated Anti-Air (AA) missiles cannot natively lock onto ground vehicles like tanks by default, but they can lock onto a tank if that tank has been actively designated ("painted") by a teammate using a SOFLAM or PLD
also have to add that it goes both ways with tanks being able to hit planes or choppers that are lazed if the tank has guided shells

mc_spam · 31 Jul 2026 at 04:02 · permalink

I thought they patched that out? Someone must have found a new exploit.
The cannister shell exploit was disabled last I heard.

silver_rain · 31 Jul 2026 at 07:50 · permalink

i mean the ammocrate making that you can basicaally shoot SAM missles like a nade launcher... donno what you guys talking about...

fructe · 31 Jul 2026 at 18:46 · permalink

i mean the ammocrate making that you can basicaally shoot SAM missles like a nade launcher... donno what you guys talking about...
Because it pretty much is?
Remember Zuni rockets from Battlefield 4? You got a handful of rockets to shoot because the mobile aa in that game had a QUAD missile launcher...
The mobile aa in this game isn't much different from that, just shoots "dumb missiles" at a slower rate... but because of the way the ammo crate works in battlefield 6... all its doing is reducing the rate to reload 1 missile within about 2 seconds. Which allows someone running high velocity missiles to shoot as many missiles as they can within that 2 second reload period...