So idk what they did this patch but the hit rec is gone to SH*T and i think i know whats wrong.
In rust there was a serious problem - basically a patch to improve the esports style hit rec accidentally created an issue called "projectile invalid" basiclaly when you checked the damage console half your shots would come up as invalid, so they were fired, hit but somehow the server was losing packets.
it explains somethign a lot of chat is describign where for certain players they are godmoded for them, but they also get situations where they are also godmoded to other players damage
For example, me and another player were in cqb we saw each other mag dumped at ranges too close to miss. then fired our pistol clips then took cover. then my grenade got him. we both laughed in chat at the obserity of how we both shoudl have killed eahc other a dozen times over with the damage but took no hits at all
Another time i snuck up on a sniper so close i could ahve knfied as he was camping looking away. i put 8 shotgun hits from the pump into him before he turned and killed me with 100 hp left over. a stationary target at a range where every shot would be fatal....
Another time i was defusing the mcom on rush. a player jumped down and mag dumped me and i think also fired his psitol before he went down. I took no damage
Another time a guy was in the middle of our squad, defibed an ally, we all shot him, we could kill the ally but he tanked five guys shooting him and killed three then ran off
All of these are VERY similar to when the projectile invalid issue was happening in rust
I suggest the devs check the server logs to see if this or a similar bug is occurring.
Ironically as a result im seeing a lot of players using shotguns or RPGs to try counter the bug as these are less prone (though still prone) to this issue