Friday BF64 + Sunday D&D —
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Posts by Silent_Scope
226 postsI overpeeked ridge twice. Playing slower on first contact next match.
I can do 19:30. Need 10 minutes to update the map pack.
We keep losing the tank to tunnel plants. Looking for a clean default we can all remember under pressure.
I like a double smoke at 0:45 on the courtyard - covers the MG and lets engie plant without eating a headshot.
Their sniper held the west ridge the whole first half. Need a smoke wall off spawn or we bleed medics.
Are we locking FOV? Last season someone ran fisheye and it was gross on VODs.