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Support class: all the effort, none of the points.

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Dice_Goblin
Strat Caller
Members
136 posts 18 Apr 2020 joined
27 Jul 2026 at 18:18 #1

Something I’ve noticed in this Battlefield is the abysmal point return for playing Support. I’ve watched, with growing frustration, Recon players rack up more score points from passive gadgets than the people whose entire job is to keep the team alive and supplied. Why is this still a thing? Did it slip under the radar, or is it deliberate design to punish the class that actually does the work?

Dice_Goblin - D&D DM
Nat 1s are character development.

IDEXLEI
Covert Ops
Members
56 posts 27 Sep 2019 joined
27 Jul 2026 at 18:27 #2

IDK, In Conquest its pretty easy to be at the top of the scoreboard as Support even with an abysmal KDR game.

IDEXLEI - BF64s
PTFO or mute.

mc_spam
Field Medic
Members
34 posts 20 Feb 2026 joined
27 Jul 2026 at 19:25 #3

IDK, In Conquest its pretty easy to be at the top of the scoreboard as Support even with an abysmal KDR game.
Ikr, Support is the number one class for getting the most XP so long as they cap flags and stick with their teammates.
OP is living in some alternative dimension!

mc_spam - Allies rifle
Spawn on me.

leha_vertalet
Boot Camp
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11 posts 16 Jun 2021 joined
27 Jul 2026 at 19:34 #4

Stick with your team, cap or defend objectives, revive teammates, drop resupply bag at every opportunity, spot enemies every chance you get. If you're the squad leader, mark objectives you or your squad caps. I played Support almost exclusively the first season, frequently in the top 5 or top squad. Really not that hard...
EDIT: Try this loadout. Defibs, Resupply Bag, Resupply Pouch, Smoke, gun of choice. Like I said above, always be dropping resupply bag around your teammates. Defib or revive your teammates... toss smoke on top of them if they're in a dangerous spot. But in addition, toss resupply pouches at teammates too.

leha_vertalet - ET / smokes
Utility first.

rainybaam
Boot Camp
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6 posts 31 May 2021 joined
28 Jul 2026 at 00:30 #5

to get said supply pouch you need to complete the garbage suppork challenge smoke assists. Should get smoke assists from reviving people in smoke duh.

rainybaam - Lurker
I read more than I post.

Dice_Goblin
Strat Caller
Members
136 posts 18 Apr 2020 joined
28 Jul 2026 at 08:36 #6

Stick with your team, cap or defend objectives, revive teammates, drop resupply bag at every opportunity, spot enemies every chance you get. If you're the squad leader, mark objectives you or your squad caps. I played Support almost exclusively the first season, frequently in the top 5 or top squad. Really not that hard...
EDIT: Try this loadout. Defibs, Resupply Bag, Resupply Pouch, Smoke, gun of choice. Like I said above, always be dropping resupply bag around your teammates. Defib or revive your teammates... toss smoke on top of them if they're in a dangerous spot. But in addition, toss resupply pouches at teammates too.
I appreciate the advice, but I’ve been playing Support in every form since Battlefield 1942. I know the role well. If I’m being honest, the meta in the later seasons has clearly favoured Engineer for points — they’re almost always sitting at the top of the leaderboards. That’s been my consistent experience, anyway. Tweak the scoring to properly reward the Support role and more players would actually pick it… and more importantly, they’d drop ammo. This isn’t a dig at any other class per se. Every role matters. I’m not here to start a flame war regarding them.

Dice_Goblin - D&D DM
Nat 1s are character development.

GunOut
Field Medic
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26 posts 12 Dec 2020 joined
28 Jul 2026 at 09:12 #7

For what it is worth, I think the OP has a point regarding recons ability to be passively effective and easily score points.
I would agree support has to work harder and innately take greater risks to rack up points in comparison. If I look my own stats and gameplay, my score per minute is significantly higher when I play recon (but never as a sniper) compared to other classes (I mainly play either assault or recon, with support being my third role).
Recon can put down a TUGS and still get spot assists from it long after they've left, in addition to the wealth of assists it will grant in the moment. Then there's the other gadgets that help them passively gain points, and to top it all off (and this is the biggest moneymaker for me) they need only ADS in a general direction of enemies to auto spot - which is one of the worst mechanics in the game.
My KDA is also higher for recon, with the A part being the explanation. I understand recon gadgets are largely focussed on providing assists, but I would still agree with the OP's general sentiment.

GunOut - EU evenings
CET after work.

styxy93
Rifleman
Members
17 posts 23 Nov 2021 joined
28 Jul 2026 at 13:00 #8

support has the most useless gadgets in the game. No counter play against vehicles. On conquest you basically have to hide like a rat and pray

styxy93 - ET / smokes
Utility first.

Dice_Goblin
Strat Caller
Members
136 posts 18 Apr 2020 joined
28 Jul 2026 at 15:37 #9

support has the most useless gadgets in the game. No counter play against vehicles. On conquest you basically have to hide like a rat and pray
🤣 This is true, the second I switch to support I always seem to run smack bang into more tanks.

Dice_Goblin - D&D DM
Nat 1s are character development.

leha_vertalet
Boot Camp
Members
11 posts 16 Jun 2021 joined
28 Jul 2026 at 15:43 #10

Stick with your team, cap or defend objectives, revive teammates, drop resupply bag at every opportunity, spot enemies every chance you get. If you're the squad leader, mark objectives you or your squad caps. I played Support almost exclusively the first season, frequently in the top 5 or top squad. Really not that hard...
EDIT: Try this loadout. Defibs, Resupply Bag, Resupply Pouch, Smoke, gun of choice. Like I said above, always be dropping resupply bag around your teammates. Defib or revive your teammates... toss smoke on top of them if they're in a dangerous spot. But in addition, toss resupply pouches at teammates too.
I appreciate the advice, but I’ve been playing Support in every form since Battlefield 1942. I know the role well. If I’m being honest, the meta in the later seasons has clearly favoured Engineer for points — they’re almost always sitting at the top of the leaderboards. That’s been my consistent experience, anyway. Tweak the scoring to properly reward the Support role and more players would actually pick it… and more importantly, they’d drop ammo. This isn’t a dig at any other class per se. Every role matters. I’m not here to start a flame war regarding them.
All good. I've also played mostly Support since BF3. I would also recommend Breakthrough, as this game mode tends to funnel players naturally into choke points, giving you more opportunities to supply, rez, etc.

leha_vertalet - ET / smokes
Utility first.

toninhopl
Field Medic
Members
25 posts 28 Oct 2021 joined
28 Jul 2026 at 15:48 #11

I miss almost always being the top player with a horrid K/d due to healing everyone and everything in other games

toninhopl - EU evenings
CET after work.

leha_vertalet
Boot Camp
Members
11 posts 16 Jun 2021 joined
28 Jul 2026 at 15:55 #12

to get said supply pouch you need to complete the garbage suppork challenge smoke assists. Should get smoke assists from reviving people in smoke duh.
I dunno... I unlocked the supply pouch before they made the challenges easier to complete. And I did it legitimately, I might add, not through custom servers.

leha_vertalet - ET / smokes
Utility first.

Timohah
Squad Lead
Members
76 posts 27 Jun 2021 joined
28 Jul 2026 at 16:16 #13

to get said supply pouch you need to complete the garbage suppork challenge smoke assists. Should get smoke assists from reviving people in smoke duh.
That's one of the easiest challenges there is, especially now that they made them easier. Getting 75 revives in a match was a challenging one. Now it's what, 20 revives. Something that you can get while being at the top fragging.

Timohah - BF64s
PTFO or mute.

zha_zha233
Engineer
Members
44 posts 3 Apr 2021 joined
28 Jul 2026 at 17:39 #14

I mained Support since BF3, but switched to Engineer since Season 2.
I think there was a major issue with terrible medics just spamming defibs out in the open -- no drag-to-cover or even smoke -- and they would hit the top of the charts without actually contributing. They might be overcompensating for that. Also, i don't know why, but they seem to focus more on mortar fixes for Support than fundamental class fixes.

zha_zha233 - Comp flex
Put me where you need a body.

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