I was playing RealRTCW for some time now at "realism" difficulty with "even more enemies". Hard but doable on either approaches "silent assassin" and "blazing guns crazy". After 5.3 udpate this is impossible now because even common soldiers with MP40 has crazy accuracy. Standing still, they can hit me with most of their shots at distance over 200 meters. Dtto for lugers. Basically enemies has few pixels and they still land most of their shots into me. On "realism" difficulty that is fatal. And also highly unrealistic. Luger had in real world 50 meters accuracy, MP40 as submachine gun had 100 meters. And that apply for good shooters. Common fritz, especially in guard duty was much less accurate.
I even boosted venom to 220 playerdamage, 150 ms firedelaytime and 1.5 movespeed. Such setting in previous setting meant that when i was moving in open space, nazis were almost unable to hit me. Now, it does not matter. I am getting in "assault map" sniped by MP40 on such distance, i see that enemy as 2-3 pixels (playing at resolution 1920×1200).
I have also feeling, that reaction time of nazis was lowered, because in previous incarnation i often had over 500 ms to react on appearing nazi, now, when i do not react in 200-300ms, they shoot. But this, alas unrealistic, is something i can live with.
Can you please revert this superhuman accuracy of nazis to previous levels, so even merely humans can enjoy "realism"? Getting down difficulty is not good solution, because that is increasing maximum health and lowering incoming damage. Or add new switch in menu, which would switch between two accuracy settings. Pre 5.3 and post 5.3.
ZenxMB - BF support
Ammo box is friendship.