Everything has been talked about to death with this game, but I have a question that no one has asked. It is an already known fact that Pyro's Flamethrowers lack in damage department due to several bugs, but what if those bugs are finally fixed, what is the optimal DPS for Flamethrowers then? We can't have Pyro melting Heavies and Soldiers milliseconds he sees them. What is the optimal DPS for him to have to not overtake Heavy's role and take his deserved place as a close quarters combat expert?
hugomora - Server regular
If et-1 is up, I am up.