Don’t overthink it, and start with something simple. My favorite DM I ever played for dint don’t do voices or anything he just gave us space to breathe, was good about clarifying rulings and did a great job with stuff like pacing encounters and providing hooks.
But don’t worry about any of that, my point was just you don’t need to focus on doing voices or other surface level stuff to start out cause even great DMs don’t need that.
I started with Most Potent Brew a level 1 one shot that’s available for free, and then we did the Lost Mines of Phandelver starter campaign over the course of like 5 more sessions. Both of these have tons of resources to help you prepare them online.
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As long as you have a general idea of where the party is going next you only need to specifically prep for what is right in front of them. Most Potent Brew they go to a tavern, fight some rats in the cellar, solve a puzzle and fight a big spider. Somehow that took us 4 hours cause I filled it with them getting to know each other’s characters and NPCs from Lost Mines to get them hooked for the rest of the adventure, as well as them just going slow cause they’re still learning the rules. Once you begin you’ll start getting ideas of what works and what doesn’t and what to improve, but don’t worry about being great to start out