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Finding best sensitivity

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sega0719
Engineer
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39 posts 25 Dec 2021 joined
26 Aug 2026 at 21:35 #1

I want to find the perfect sensitivity for my playstyle in cs. Can you give me detailed tips and a practical method to test different sensitivities and determine which one is truly ideal for my aim, movement, consistency, and mouse control?

sega0719 - Allies rifle
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pengshilong
Field Medic
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32 posts 18 May 2020 joined
26 Aug 2026 at 21:43 #2

The average pro plays an eDPI of 800-1000. Start within that range and then I like to go into an aim training map and practice switching from bots heads. You want to do this in real speed, but notice if you are under or over flicking and adjust your sensitivity according. If you are going past the second bot, lower your sens, opposite if you aren't reaching the bot model. Once you find something you like, stick with it for a little bit before tweaking it. It takes time to form the muscle memory of "this guy is this far away on my screen, so I need to move my mouse this much"

https://www.reddit.com/r/GlobalOffensive/s/G2ez4MabmN

pengshilong - Comp flex
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ddafafaf4
Field Medic
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28 posts 25 Aug 2021 joined
26 Aug 2026 at 21:48 #3

Kinda wild how much of it comes down to just not changing it every week.

ddafafaf4 - Old guard
Jaymod days. Still here.

Sano237
Field Medic
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28 posts 29 Dec 2025 joined
26 Aug 2026 at 22:04 #4

bro, get aimbotz on workshop map. hold crosshair on one bot and decide between some bots to flick on head, but dont shoot. you are too far away from head - you are too fast. you stop next to head - you are too slow.

\------O-------xO--- <-- too slow

\------O------Ox--- <-- too fast

i hope you understand

Sano237 - NA nights
I take the dead hours.

luisferreira9
Engineer
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44 posts 13 Apr 2021 joined
26 Aug 2026 at 22:07 #5

800dpi, 1.0 in-game sens. The perfect sensitivity for you is the one that you get used to, so you might as well get used to the gold standard for high level play for the past 2 decades. A relatively low sensitivity also means that you are forced to train your game sense, since flipping 180 isn't an easy option. In reality, if you're getting shot in the back: a.) Against anyone good, you'll be dead before you can respond, and b.) You've made a mistake to be in that situation. No crutches.

luisferreira9 - BF support
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batonowski
Field Medic
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22 posts 18 Nov 2023 joined
26 Aug 2026 at 22:58 #6

Get into the range of 700-1200 edpi and then fine tune from there if it feels too fast or too slow.

batonowski - Comp flex
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lady_m11ady
Engineer
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41 posts 26 Dec 2019 joined
26 Aug 2026 at 23:13 #7

I will share a trick that works for every FPS - something I've done since the dawn of online FPS games and I've reached top level play in most FPS's I've played in using this simple trick the entire time. (First time I am publicly sharing this)

Set your hand on top of your mouse at your natural "resting" position, normally this is a straight arm, mouse straight forward in your palm. You want your wrist to be straight.

Now, lift the mouse off the pad and turn your wrist fully to the left as far as it will go, place the mouse down and without lifting move your wrist to the full right lock position. This full left to right locked position of your wrist should do a perfect 180 degree turn. (Aka, you look directly behind you, two motions with this should be a perfect 360 back to the start position).

This means at any point you need to quickly turn around it's a simple wrist full motion movement.

Then, if a game has high recoil or some other external factor that needs micro adjustments to sensitivity control lower the sensitivity offset by .25 at a time until it stops feeling off, micro-adjust up by .5 until it feels perfect.

In most cases you should need to do those micro-adjustments but in CS things like playing 4:3 stretched on a modern 16:9 monitor may cause unintended weirdness that you have to compensate for.

\\\\\* The exception to this rule is if you use some bizarre angled mouse grip... obviously that's not going to work as your wrist will move the mouse differently. This is more for standard grip users.

lady_m11ady - Server regular
If et-1 is up, I am up.

smailasltu
Field Medic
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32 posts 22 May 2019 joined
27 Aug 2026 at 01:10 #9

That's not how aiming works at all but Aim Botz is definitely a decent map to get a feel for it.

smailasltu - D&D nights
Nat 1s are character development.

smailasltu
Field Medic
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32 posts 22 May 2019 joined
27 Aug 2026 at 01:19 #10

Horrible advice trying to get people to use only their wrist in a tac shooter of all things.

smailasltu - D&D nights
Nat 1s are character development.

lady_m11ady
Engineer
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41 posts 26 Dec 2019 joined
27 Aug 2026 at 01:38 #11

That's not how it works... the motion of wrist lock to wrist lock is going to be the same range as your standard swipe range. so even if you swipe your brain is going to associate the same distance it's how muscle memory forms / functions. If you watch pros handcams you will see the same range of their wrist is the same range of their swipe. This is why it's very easy to calibrate the way I described.

It's also super useful to quickly acclimate your mousepad, and natural muscle memory to any FPS within minutes of booting up the game.

lady_m11ady - Server regular
If et-1 is up, I am up.

qintrxx
Covert Ops
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61 posts 22 Jun 2021 joined
27 Aug 2026 at 04:52 #12

Wow, horrible advice for cs. This is around the sens I use for titanfall, not a damn tac fps

qintrxx - Comp flex
Put me where you need a body.

EmperorBlackWolf
Field Medic
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23 posts 17 Dec 2020 joined
27 Aug 2026 at 05:08 #13

Doesn't really matter if you change it or, it's kind of a myth it only takes like a week to adjust. There are been many pros that change there sens and nothing happens to their performance

Now if you change it daily that might be a different thing but you can definitely change it once in a while if you feel it is needed without worrying about losing all your muscle memory

EmperorBlackWolf - NA nights
I take the dead hours.

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