Lately, I've been clearing my backlog of Resident Evil games, and I finally got around to the remake of RE4, which is one of my all-time favorite games. My first experience with the game was on the Wii, but I was new to horror and not very good at games, so I never beat it despite really enjoying it. Eventually, I returned to it on PC and beat it, and I was struck by just how well it held up.
This also makes the RE4 remake the first of the remakes where I actually played the original and can see a lot of the little differences. Combined with my love of the original, I thought it would be worth using that opportunity to do a double feature review of both games.
For context: This will only cover the main campaign on Normal/Standard difficulty and without any mods or unlockables. I also play the original with a controller and the remake with mouse + keyboard, so I can't comment on any potential issues that the other option has with either game.
Not quite a weekend in Ibiza
At a high level, the stories in both games are very similar. Following the events of RE2, Leon becomes a government agent and is eventually tasked with finding Ashley Graham, the missing daughter of the United States president. She was last seen near a remote village Spain, and it doesn't take long to learn that the villagers kidnapped her and are violently hostile to outsiders. They are also part of a cult called Los Illuminados, led by the power-hungry Osmund Saddler. This cult worships a parasite called Las Plagas that, among other things, gives Saddler considerable control over the host. Early on, both Leon and Ashley get implanted with parasite eggs, so they must not only escape but also find a way to remove the parasite. Helping them with this is the suave Spaniard Luis, a former Umbrella researching looking for atonement, and the returning Ada Wong.
Despite this shared premise, the tone is very different between the two games. The original is shamelessly cheesy. Leon is an action-movie tough guy who loves one-liners, and the other characters, while simple, play off that energy very well. In the remake, Leon and most other characters are far more reserved, and the change is so immediately obvious that Leon's iconic bingo night joke before the title card feels completely out of place in the remake. Unfortunately, this removes a significant amount of the original's creepy-but-silly charm, and it's also not a particularly deep horror story either, so the overall lack of gusto leaves a very significant void that's never truly filled.
To be fair, the remake does try to flesh out Ashley's and Luis's characters more. Ashley, like most characters, is a lot more reserved and soft spoken, but her and Leon have more significant interactions this time. This can lead to some very heartfelt moments, like when Leon comforts Ashley after reuniting in the castle, but it can also lead to sillier ones, like when Ashley gets flustered at Leon saying he appreciates her company. Luis, who is perhaps the only character who retains his original charm, doesn't get quite as much attention, but he does get more screen time, even joining Leon during the chapter in the mines. In both cases, it is an improvement over the original characters, though I still liked both for what they were in the original.
Sadly, Ada and the villains are significantly worse in the remake. The original Ada took seductive charm to a silly extreme, but the new Ada is a generic spy who sounds perpetually bored. Salazar, whose constant bickering with Leon made him iconic, is now just a generically snobbish aristocrat who barely interacts with Leon. Saddler goes from a (figuratively) moustache-twirling supervillain to a generic cult leader, though his new harem is at least unsettling during what little screen time they get. I guess the village chief and Krauser aren't worse, but they were never as charismatic as the other villains. Regardless, it's an all-around downgrade.
As for the horror, both have some fantastic atmosphere but approach it somewhat differently. The original had to work with a lot of technical restrictions, so it made good use of things like fog and less complex assets, like removing leaves from trees, to create a very eerie and "dead" feel that was enhanced by the flat lighting and grimy touches. The remake loses a lot of the "deadness" with things like dynamic lighting, lack of fog and fully alive trees. However, it makes use of the more advanced lighting for very creepy periods of moving through pitch-black environments, and better animations allow for some terrifying touches like how Plaga C controls its host. Enemy design is generally strong across both games, and both also make great use of sound design, with cawing crows and wheezing Regeneradors adding an unnerving edge to both games. Personally, I slightly prefer the more "dead" appearance of the original, and I don't think the remake makes quite as good use of darkness as RE2R or Village, but both are very solid in their own ways.
Thematically, the two games are a bit weird in relation to each other. The original was essentially Alien in a folk horror setting. Las Plagas is an undiscovered species loosely inspired by behavior-altering parasites and the parasitic wasps that inspired the Xenomorph, and it's worshipped by a violent and isolated cult. The sequel also has these elements, but it injects a lot of supernatural horror influences. For instance, when Ashley and Leon get separated early in the castle in the original, it's because Ashley gets agitated and carelessly runs off, which is believable for a behavior-altering parasite. In the remake, though, she seems demon possessed. With this, there's also a noticeable shift of focus away from a fairly healthy mixture of Alien and folk horror into much more heavily pushing the cult angle and Saddler's control.
Personally, I really didn't like this change. I'm not against supernatural or cult-themed horror, but I do prefer the m
ellr16 - ET / smokes
Utility first.