Random Number GodsRNG · Enemy Territory · Battlefield · D&D
Friday BF64 + Sunday D&D

Check the calendar. ET pubs running the new Frostbite rotation all week.

What are some changes/additions you’d make the game that wouldn’t impact gameplay mechanics, but just improve QOL and immersion?

preview

For me, there’s a couple things that would genuinely be GREAT to add.

1 - Tank Rumble - Effectively, this would just make it so that when a tank goes by, your screen would shake a little, and your controller vibrates. The closer it is, the more intense. Obviously like many things, have this as a toggle, choose max, med, min or off cause obviously not everyone would want it on. But I think this would be a great addition as it would make the tanks feel like tanks rather than them feeling like Toyota Aygos going past.

2 - Retical Customisation - This has been on many people’s lists, but just the ability to change the opacity and colour would be so small but really great. The fact that a game like Rainbow which is meant to be competitive and have everyone on the most level playing field has this but a game with the freedom of bf6 doesn’t is odd. Should definitely be added.

3 - Vehicle Players - Specifically, see the names of the people in your vehicle, and what seat they’re in. This is something that blows my mind that isn’t in the game. It’s probably one of the most basic additions they could add.

4 - Death Screen - I thought it was a bug in the beta, but when it’s been carried into the full game I was surprised. I’d love it to be like how BF4 was, where there’s a red/orange highlight of the player that you can see in real time where they are and what they’re doing. Because atm, it’s quite hard to tell sometimes where that player was, especially if sniped from across the map.

Lmk what you think of them and any you guys have. But overall the game is immense fun and I could easily play without these being added, but would be nice additions