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Skins don't matter much, this does though

Altay2020 · 4 Sep 2026 at 22:51 · permalink

Be honest, the skins we will barely see in matches aren't issues that actually impact the gameplay of BF6 and your enjoyment of it. I mean, would you like to pay for premium instead like back in the day just to be able to play the new content? I guess the grounded skins aren't selling enough. Yes, I prefer realistic skins, but I'm also not buying them, so I can't really complain about it, can I? I do own the Battle Passes though and hope the cosmetics there stay realistic.

So instead, here are actual faults with BF6 that I think need to be improved:

Technical Issues:

\- Fix the severe amount of desync on console when using the optic-guided missiles of the multirole jet at longer ranges (maybe use the BF4 method of putting the player's location inside of the missile)

Gameplay Balancing:

\- Make supply pouches less bouncy or add a quick self-apply animation like in BFV

\- Remove the 3D spot-on-fire-range from the game and give flash hiders a 2D spot buff (potentially 100-80m) -> the usage of muzzle brakes could finally be justified

\- Assault class: boost the health regeneration of the adrenaline injector and make its suppression deletion faster so players start regaining health more quickly after using it. Also add 1 or 2 magazines of extra ammo to the current kit when carrying two primary weapons -> assault is the least picked class currently

\- Controversial: remove the sniper sweetspot and give the bolt-action rifles a clear tradeoff between mobility and velocity (-> Mini Scout would have lowest velocity and Interdictor the highest) -> BF6 sniping would still be the easiest of the entire franchise

\- Controversial: reduce slide jumping velocity

Amount of Specific Vehicles on Conquest Maps:

\- Tsuru Reef: add 1 patrol boat per HQ

\- Contaminated: remove either the Little Birds or attack helis since having both on this compact map isn't fun (maybe I'm wrong here)

\- Wake Island (most important): remove the third attack helicopter near the C flag to alleviate some of the constant pressure on infantry and boats, maybe remove the two 2 shipwreck patrol boats aswell to further help infantry (add Rhibs instead if transport options are an issue) and also remove the third tank on the D flag since Pax has easier access to it (maybe put an IFV near/inside the C flag hangar instead) -> there would still be 8 boats total, 1 attack heli for each HQ and 1 MBT per side of the map -> better experience for infantry and vehicles since there is more breathing room and potential for strategy

\- The rest is fine (need to wait for the Blackwell and Sobek reworks) -> Conquest should never be too chaotic IMO and should resemble a more classic Battlefield experience since Escalation exists for players who want more action

Weapon Balance (potentially nit-picky):

\- Make sub-sonic ammo cost the same as regular bullets since their velocity reduction nerfs them enough already (nobody uses them right now)

\- Synthetic tip ammo for 26 damage guns should always cost 20 points (AK-205, QBZ-192 and UMG-40 are nerfed for no reason)

\- Give the 29 damage DMRs a 1,5x headshot multiplier by default (like the higher dmg DMRs) or make the synthetic tip bullets cost 20 points instead of 30

\- Give semi-auto 25/20 dmg pistols hollow point ammo by default and add a new synthetic tip option costing 15 points (60 attachment points are also too few for the pistols, probably)

Other issues:

I didn't mention netcode and audio since I have no significant experiences with these problems and because they are talked about a lot already by the community.

Qiong123 · 4 Sep 2026 at 22:53 · permalink

Bro audio sucks donkey balls fr fix this

bueskyting · 4 Sep 2026 at 22:56 · permalink

I don't understand this fanbase at all, you people glaze bf6 like its the best video game ever made and then say BUH BUH BUT WHO CARES ABOUT DAT? FOCUS ON DA REAL PROBLEMZ

but then whenever someone calls out these problems then its OH HUSH THE GAME IS FINE STOP WHINING

what do you even want

Altay2020 · 4 Sep 2026 at 23:02 · permalink

I'm saying skins don't impact the player enjoyment of BF6 as much as the actual gameplay and balancing decisions.

I'm also not telling anyone to stop complaining about the skins since it is a fact they promised us the opposite at release.

But when nobody buys the realistic skins, then the whole situation becomes more nuanced IMO

luisferreira9 · 4 Sep 2026 at 23:06 · permalink

Maybe that's because this fanbase isn't some dude and it's instead thousands upon thousands of dudes all voicing opinions that go on different tangents regarding a videogame.

Altay2020 · 4 Sep 2026 at 23:12 · permalink

Why then comment that you don't get it lol. But thanks for reading my post anyway

FinnBarrah · 4 Sep 2026 at 23:13 · permalink

goomba fallacy

bueskyting · 4 Sep 2026 at 23:18 · permalink

yeah man get that fraud

luisferreira9 · 4 Sep 2026 at 23:18 · permalink

Wrong dude my guy

draco1x1 · 4 Sep 2026 at 23:22 · permalink

You responded to the wrong guy lol

Altay2020 · 4 Sep 2026 at 23:26 · permalink

Yikes

Altay2020 · 4 Sep 2026 at 23:37 · permalink

What would you change about this list? Did I miss anything important?

Loki_tii · 4 Sep 2026 at 23:38 · permalink

I don't agree with everything on the list, but some good ideas with the subsonic ammo and helping the QBZ, AK205, and UMG with synthetic tip ammo.

Altay2020 · 4 Sep 2026 at 23:56 · permalink

Another audio update is coming soon apparently, so let's see

DrumssORIGINAL · 5 Sep 2026 at 00:02 · permalink

How do you play the game and have no significant experience with the audio? Do you play with the game muted?