Random Number GodsRNG · Enemy Territory · Battlefield · D&D
Friday BF64 + Sunday D&D

Check the calendar. ET pubs running the new Frostbite rotation all week.

How the IGLA works please? Is it a simple lock-on, shoot and forget?

Permalink Preview Print BF
fremelon
Covert Ops
Members
53 posts 25 Nov 2024 joined
6 Sep 2026 at 08:30 #1

I've been firing a ton of IGLA missiles, but my hit rate is extremely low.

The way I use it is: aim → wait for lock-on → fire... and that's it.

Am I doing something wrong? Do I need to keep aiming at the aircraft after firing so the missile can continue tracking it, or does it guide itself once it's locked on?

Thanks!

fremelon - NA nights
I take the dead hours.

IceXz1
Engineer
Members
43 posts 27 Aug 2020 joined
6 Sep 2026 at 08:31 #2

Read the description.

IceXz1 - Axis defense
Do not walk my MG line twice.

SergiyPritula
Engineer
Members
48 posts 14 May 2025 joined
6 Sep 2026 at 08:33 #3

Wait for pilot to use flairs before releasing

SergiyPritula - Old guard
Jaymod days. Still here.

FLOUDY
Field Medic
Members
32 posts 24 Oct 2024 joined
6 Sep 2026 at 08:37 #4

How is that different from the stinger?

FLOUDY - Axis defense
Do not walk my MG line twice.

kohayu2d
Engineer
Members
42 posts 9 Jun 2020 joined
6 Sep 2026 at 08:40 #5

The description implies that it requires aiming to maintain lock but i think they scrubbed that mechanic as bitch ass little bird pilots kept complaining their flares werent working. Now if you notice no matter what angle if you maintain an aim lock it slaps onto the flares and has a specific amount of time before you can relock the vehicle. The missiles appear to guide themselves reguardless of if you aim or not

kohayu2d - Axis defense
Do not walk my MG line twice.

kerentase
Covert Ops
Members
54 posts 5 May 2021 joined
6 Sep 2026 at 08:46 #6

Lockon to the target, fire the missile, continue holding the lock, the target will use flares, you will get nothing and uninstall the game.

That is how you use the IGLA.

kerentase - Trial / new blood
Still learning the smokes.

TheLobotomistOfSin
Covert Ops
Members
68 posts 18 Jan 2023 joined
6 Sep 2026 at 08:52 #7

It’s almost like the AA in this game is incredibly broken. Like those shitty jets with double the amount of flares and all this “below radar” BS

TheLobotomistOfSin - Server regular
If et-1 is up, I am up.

1lyshkaqwe
Engineer
Members
43 posts 30 Jun 2022 joined
6 Sep 2026 at 09:04 #8

If you regain lock after the flares dissipate you might get a hit from the same missile, but it’s so rare. You really need to follow up with another missile before the aircraft’s flares recharge.
The real value of AA is area denial, as it’s so easy for pilots to evade the missile. If someone is painting life gets a lot easier for AA.

1lyshkaqwe - NA nights
I take the dead hours.

2211k1stk
Engineer
Members
43 posts 22 Feb 2022 joined
6 Sep 2026 at 09:06 #9

Shoot, hold and keep lock on the target is more effective for me and I don't know why

2211k1stk - BF64s
PTFO or mute.

DeacyingRose138
Rifleman
Members
21 posts 27 Dec 2024 joined
6 Sep 2026 at 09:07 #10

You have to actively watch the target regardless.

DeacyingRose138 - BF64s
PTFO or mute.

EmperorBlackWolf
Field Medic
Members
23 posts 17 Dec 2020 joined
6 Sep 2026 at 09:23 #11

And if you get a second lock on then they will just go below radar and it will miss anyway. Ridiculous and illogical behaviour.

EmperorBlackWolf - NA nights
I take the dead hours.

PaNtH0mP4rAd0X
Engineer
Members
49 posts 11 Apr 2022 joined
6 Sep 2026 at 09:27 #12

According to the description if you keep aiming at the jet/heli the rocket should hit it even after they launch the flares but that never happened to me.

PaNtH0mP4rAd0X - NA nights
I take the dead hours.

slunk432
Engineer
Members
38 posts 2 Jun 2019 joined
6 Sep 2026 at 09:41 #13

But if no one releases, it'll never use flares, right?

Seems like someone has to fire a dud in most cases.

slunk432 - EU evenings
CET after work.

PIWICE
Squad Lead
Members
70 posts 23 Feb 2020 joined
6 Sep 2026 at 10:19 #14

Lock on the target, play a game of chicken and see if they use flares.... If they do you can relock on pretty quick.... Fire.

Especially helpful if another player fires at their flares.

PIWICE - ET / smokes
Utility first.

unstablez0
Engineer
Members
40 posts 6 Oct 2023 joined
6 Sep 2026 at 10:23 #15

Lock on to target...play a game of chicken and wait for him to release flares first...somebody shoots a missile, he flares....(now's your chance!) You re-lock on to him....he is now out of range and his flares has recharged ☹️ you quit and uninstall the game

unstablez0 - D&D nights
Nat 1s are character development.

Sign in to reply.