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Feels like i can't aim anymore

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flaviohms
Rifleman
Members
16 posts 18 Oct 2024 joined
28 Jul 2026 at 23:53 #1

I've played this game since release and i had no issues with aiming until now.
I'm a casual with 2.0 K/D, nothing fancy but after the changes in gunplay late season 3 aiming feels so damn off all of a sudden.
Is it just that my muscle memory is still with the pre gunplay update and i didn't get used to the new weapon handling?
Does anyone else struggle after the changes or is it just me?

flaviohms - Server regular
If et-1 is up, I am up.

Ar4ikoffc
Field Medic
Members
22 posts 3 Feb 2023 joined
29 Jul 2026 at 00:17 #2

Yup. It's completely screwed, I also used to be a casual with 2.0 K/D, not that it matters in battlefield games when you play conquest, but lately my games have been bad because of how strange the combat is, rarely do I win gunfights nowadays, so maybe I need to re-learn the recoil pattern or something or the netcode is broken yet again despite me playing in good pings (20 to 80ms).

Ar4ikoffc - Trial / new blood
Still learning the smokes.

ARcheR-X
Rifleman
Members
21 posts 29 Jan 2023 joined
29 Jul 2026 at 00:37 #3

Hitreg and recoil changes have killed the gameplay overall.

ARcheR-X - Allies rifle
Spawn on me.

REDFLANKER
Field Medic
Members
31 posts 9 Jan 2026 joined
29 Jul 2026 at 00:48 #4

Just plug in a controller and let it aim for you.

REDFLANKER - Old guard
Jaymod days. Still here.

6texture2pack
Covert Ops
Members
51 posts 7 Dec 2020 joined
29 Jul 2026 at 01:24 #5

Don't get used to it, everything will change again in the next update anyway.
It's a vicious cycle

6texture2pack - Map votes
Frostbite supremacy.

Drakengard2099
Field Medic
Members
25 posts 22 Sep 2024 joined
29 Jul 2026 at 01:42 #6

Yeah defo since last gunplay update my kills have went to ♥♥♥♥. Im usually 1.9kd to 2.2 kd. Im finding it very hard to get a decent aim. Some games feel good others feel like ive just started the game.
Then you see ranks below 50 running and gunning like shroud i dont get it. your either on the good or the bad side of the hit reg.

Drakengard2099 - ET pubs
See you on rng-et-1.

VaykDan321
Field Medic
Members
24 posts 10 Oct 2018 joined
29 Jul 2026 at 02:12 #7

Am a new player and i have no problems aiming either on controller or mouse and keyboard

VaykDan321 - NA nights
I take the dead hours.

roxydzey
Field Medic
Members
31 posts 2 Sep 2020 joined
29 Jul 2026 at 02:21 #8

I'm still maintaining a 5.53 KDR, aim is worse now but if you pick the right weapons its not a big deal imo.

roxydzey - Allies rifle
Spawn on me.

Verrsto
Rifleman
Members
19 posts 8 Oct 2024 joined
29 Jul 2026 at 02:44 #9

I've played this game since release and i had no issues with aiming until now.
I'm a casual with 2.0 K/D, nothing fancy but after the changes in gunplay late season 3 aiming feels so damn off all of a sudden.
Is it just that my muscle memory is still with the pre gunplay update and i didn't get used to the new weapon handling?
Does anyone else struggle after the changes or is it just me?
Same here...uninstalled...came back yesterday...almost wished I hadn't...aim and recoil are atrocious.

Verrsto - BF64s
PTFO or mute.

darksider55
Strat Caller
Members
134 posts 13 Aug 2018 joined
29 Jul 2026 at 03:31 #10

Det är för att du är vaken för sent på nätterna din skitunge!!
Postad för 3 timmar sen! Kl 02:00 en Onsdag.
Skärp dig annars blir du A-lagare!

darksider55 - ET / smokes
Utility first.

darksider55
Strat Caller
Members
134 posts 13 Aug 2018 joined
29 Jul 2026 at 03:32 #11

I'm still maintaining a 5.53 KDR, aim is worse now but if you pick the right weapons its not a big deal imo.
Ok little buddy. 👍

darksider55 - ET / smokes
Utility first.

flaviohms
Rifleman
Members
16 posts 18 Oct 2024 joined
29 Jul 2026 at 08:48 #12

Det är för att du är vaken för sent på nätterna din skitunge!!
Postad för 3 timmar sen! Kl 02:00 en Onsdag.
Skärp dig annars blir du A-lagare!
Vacation is king!

flaviohms - Server regular
If et-1 is up, I am up.

freddydelanuit
Boot Camp
Members
10 posts 26 Oct 2025 joined
29 Jul 2026 at 12:30 #13

they increased bloom ( to remove visual random recoil ) wich makes the gunfight more reliable on luck, "balancing" the game making everyone mid. aiming for headshot now is not ideal now since the increased bloom,low hs multiplier and decreased projectile velocity . it forces everybody to play the same way aiming for the center of mass and pray for good rng.

freddydelanuit - ET pubs
See you on rng-et-1.

flaviohms
Rifleman
Members
16 posts 18 Oct 2024 joined
29 Jul 2026 at 14:26 #14

they increased bloom ( to remove visual random recoil ) wich makes the gunfight more reliable on luck, "balancing" the game making everyone mid. aiming for headshot now is not ideal now since the increased bloom,low hs multiplier and decreased projectile velocity . it forces everybody to play the same way aiming for the center of mass and pray for good rng.
That is just horrible design. Why did they do that?

flaviohms - Server regular
If et-1 is up, I am up.

ARcheR-X
Rifleman
Members
21 posts 29 Jan 2023 joined
29 Jul 2026 at 15:00 #15

they increased bloom ( to remove visual random recoil ) wich makes the gunfight more reliable on luck, "balancing" the game making everyone mid. aiming for headshot now is not ideal now since the increased bloom,low hs multiplier and decreased projectile velocity . it forces everybody to play the same way aiming for the center of mass and pray for good rng.
Couldn't have said it better. Aiming for the head will net a limb shot now, especially with desync still being an issue. Never had so many gunfights end in 95-99 damage but no kill lol.

ARcheR-X - Allies rifle
Spawn on me.

TheZaramas
Engineer
Members
49 posts 29 Jul 2023 joined
29 Jul 2026 at 15:56 #16

they increased bloom ( to remove visual random recoil ) wich makes the gunfight more reliable on luck, "balancing" the game making everyone mid. aiming for headshot now is not ideal now since the increased bloom,low hs multiplier and decreased projectile velocity . it forces everybody to play the same way aiming for the center of mass and pray for good rng.
Couldn't have said it better. Aiming for the head will net a limb shot now, especially with desync still being an issue. Never had so many gunfights end in 95-99 damage but no kill lol.
This isn't a problem if you use a roller for some reason though. Still consistently get quad headshotted 50+ meters out by smgs often.

TheZaramas - EU evenings
CET after work.

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