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so uh, tsuru reef kinda sucks

A-A-R-O-N · 22 Jul 2026 at 03:49 · permalink

boats don't really do anything other than make it super impossible to get from one island to the next

evreynabloke · 22 Jul 2026 at 04:04 · permalink

i kinda love it. the boats need a huge armor upgrade. but it feels very much like an older BF map. i can actually just move from point to point with out getting swamped by 10X vehicles or a base with 20 enemies on it

itselRuben17 · 22 Jul 2026 at 04:13 · permalink

Theyre so useless. Zero chance against an air attack. Its easier to take down the boat than an armored car. Drives like the ♥♥♥♥♥♥ titanic too.

lolich213623 · 22 Jul 2026 at 04:16 · permalink

yeah driving the boats is crazy difficult to do in comparison to older BFs, if there were more other options it would be better, attack helicopters, more then one little bird, and way more RHIBs, cause you can easily get stuck swimming if you miss the last boat out of spawn

gudym · 22 Jul 2026 at 04:23 · permalink

Holy casuals

gudym · 22 Jul 2026 at 04:23 · permalink

You know there is like, multiple bridges above water level right? lmao

kohayu2d · 22 Jul 2026 at 04:29 · permalink

Theyre so useless. Zero chance against an air attack. Its easier to take down the boat than an armored car. Drives like the ♥♥♥♥♥♥ titanic too.
Cool, you've discovered the reality of boats and why they're falling out of style militarily in real life too.

lolich213623 · 22 Jul 2026 at 04:31 · permalink

Theyre so useless. Zero chance against an air attack. Its easier to take down the boat than an armored car. Drives like the ♥♥♥♥♥♥ titanic too.
Cool, you've discovered the reality of boats and why they're falling out of style militarily in real life too.
This isnt a sim or real life, its a game, and they arent practical in the game, go play arma

JOSIN190 · 22 Jul 2026 at 04:31 · permalink

boats don't really do anything other than make it super impossible to get from one island to the next
That's right, dude. The nautical map was made for... aviation. A******s. Dice are Dice.

bandit30 · 22 Jul 2026 at 04:43 · permalink

Wrong, been playing bf games for 20 years, this is one of the best bf maps out of all games

Rouskit · 22 Jul 2026 at 04:46 · permalink

It’s a great map.

agamerhasnotag · 22 Jul 2026 at 04:48 · permalink

The boats are annoying to handle. As the waves peaks and troughs, the first-person camera can become cumbersome, and hard to keep on target. If shot in first-person, the tow missile spasms as it travels. The hitbox of the vehicle feels like it's on jelly. The input for steering is too sensitive, which leads to feathering A/D to stay in a straight line.
The third-person camera will randomly jerk around in ground vehicles, specifically on this map.
The attack boat weapons are a mixed bag. I have yet to land any kills with the mines, so the torpedos seem the way to go. The first main gun is solid. The rotary canon is rather powerful with a very quick ttk, it's enough of a deterrent to kill littlebirds outright, or follow up on a tow/torpedo hit to transports helis/boats. The tow missile is uniquely broken, it will magnetize to air vehicles if the reticle is consistently on them, it seems like the obvious choice over the AA rockets since the tows magnetism doesn't sound off as a lock on.
The maps flow is rather slow in vehicles, as it favors infantry. At the start of conquest matches, boats/transports are taken right away leaving stragglers to swim to shore. Nato base has less cover when leaving spawn. The gimme caps often flip during most matches I've played. Due to the maps size, several places are rarely visited, like the northern islands and the airstrip. I've heard escalation plays better, since it funnels the playspace to points D, E, and F.

freddydelanuit · 22 Jul 2026 at 05:11 · permalink

You probably is new to the franchise to say things like that

MedicMain · 22 Jul 2026 at 05:39 · permalink

i don't know why dice is so scared to put all the vehicles into one map.

kanonymous · 22 Jul 2026 at 06:25 · permalink

sounds like skill issue

styxy93 · 22 Jul 2026 at 06:26 · permalink

The map is nigh unplayable on breakthrough, even if your team makes it past the first point. But don't worry, the map is also bad on conquest and escalation. The game ends on escalation and you look at the scoreboard to see everyone has 10 or less kills because its just a walking simulator. It is a nice looking map but E is too far from anything else so no one goes there. There's also too many points for 32v32. To add insult to injury you start on an island with not enough transportation for everyone and there's always people left behind in the spawn.