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tsuru reef is so big

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NesoOP
Rifleman
Members
16 posts 17 Oct 2021 joined
22 Jul 2026 at 11:15 #1

i thint it need more vehicle or 64v64

NesoOP - D&D nights
Nat 1s are character development.

Bykso
Boot Camp
Members
10 posts 21 Jan 2024 joined
22 Jul 2026 at 13:07 #2

no it doesnt its good as it is.

Bykso - Old guard
Jaymod days. Still here.

MedicMain
Random Number God
Members
264 posts 9 Jan 2021 joined
22 Jul 2026 at 13:37 #3

no it doesnt its good as it is.
Nope. It needs 64x64 in conquest to make it interesting. I proved this in the other thread.

MedicMain - Medic forever
Stop running past the packs. Please.

RobbzeKINGEN
Field Medic
Members
24 posts 2 Jan 2021 joined
22 Jul 2026 at 13:38 #4

Agree, most of time its only running and running

RobbzeKINGEN - ET pubs
See you on rng-et-1.

JOSIN190
Field Medic
Members
24 posts 3 May 2025 joined
22 Jul 2026 at 13:41 #5

it can easily be 64v64

JOSIN190 - NA nights
I take the dead hours.

Ed4sel
Field Medic
Members
25 posts 23 Jun 2024 joined
22 Jul 2026 at 14:30 #6

it only needs more vehicle. it doesn't need stupid 2042 128p that didn't work before

Ed4sel - Lurker
I read more than I post.

akifhasan
Field Medic
Members
24 posts 28 Apr 2018 joined
22 Jul 2026 at 14:35 #7

it can easily be 64v64 [1] voting for that

akifhasan - EU evenings
CET after work.

beearjew
Field Medic
Members
32 posts 10 Jan 2022 joined
22 Jul 2026 at 14:47 #8

The worse thing about the game is the gun fights, so more of that doesn’t equal better. There’s vehicles all around and players to catch a ride with. There’s air, boats, tanks and players already on the ground to deal with getting from one flag to another. At least you have a fighting chance against few players vs half the team or peeps just popping out of no where. This is how you counter the unbalance of the guns, by having less of it or being more spread out. The object is to take flags, maybe fight on the way there and expect the action to be on the flags.

beearjew - Map votes
Frostbite supremacy.

DeacyingRose138
Boot Camp
Members
10 posts 27 Dec 2024 joined
22 Jul 2026 at 14:50 #9

I like how they gave us a breathing room map and you're asking to get way less breathing room by increasing it to 64v64 lol and suddenly its a cod map because it became constant gunfights

DeacyingRose138 - BF64s
PTFO or mute.

Backisreal157
Rifleman
Members
15 posts 12 Oct 2021 joined
22 Jul 2026 at 15:12 #10

Map was ass. Running simulator and swimming simulator

Backisreal157 - Trial / new blood
Still learning the smokes.

Flyingeagle3
Strat Caller
Members
155 posts 3 Nov 2024 joined
22 Jul 2026 at 18:31 #11

Hey, folks.
It looks like there are a couple of different perspectives on Tsuru Reef already. Some of you would like to see more action through a higher player count, others feel additional vehicles would help with getting around, and some are enjoying the slower pace compared to the rest of the map pool.
It's helpful to see how everyone feels about the flow after spending time with the map.
For those of you who think it needs changes, what's the biggest factor? Is it the time between engagements, how players are spread across the objectives, or getting around the map itself?

Flyingeagle3 - Trial / new blood
Still learning the smokes.

tcercsgs
Field Medic
Members
28 posts 26 Aug 2019 joined
22 Jul 2026 at 18:33 #12

The action in other BF6 maps is too high, too constant, in your face all the time.
Having a bit of space and time to breathe is a welcome change.

tcercsgs - NA nights
I take the dead hours.

ken7705
Engineer
Members
40 posts 11 Feb 2024 joined
22 Jul 2026 at 19:00 #13

Average Tsuru Reef experience = 5-10 minutes running just to be sniped

ken7705 - BF64s
PTFO or mute.

rainybaam
Boot Camp
Members
6 posts 31 May 2021 joined
22 Jul 2026 at 19:01 #14

I'm enjoying the ♥♥♥♥ out of the new map. Feels like a great size to me.

rainybaam - Lurker
I read more than I post.

hugomora
Squad Lead
Members
71 posts 3 Sep 2025 joined
22 Jul 2026 at 19:01 #15

Lol, I haven’t even played but everyone complaining is definitely TikTok brained. Bigger maps mean more tactical games. Get better

hugomora - Server regular
If et-1 is up, I am up.

styxy93
Rifleman
Members
17 posts 23 Nov 2021 joined
22 Jul 2026 at 19:12 #16

64v64 could be a good improvement. Every escalation I've played on Tsuru Reef has been incredibly one sided as well as most people having 10 or less kills.

styxy93 - ET / smokes
Utility first.

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