Random Number GodsRNG · Enemy Territory · Battlefield · D&D
Friday BF64 + Sunday D&D

Check the calendar. ET pubs running the new Frostbite rotation all week.

HESU338925
Panzer Ace
Members
109 posts 4 Jul 2024 joined
24 Mar 2026 at 20:01 #1

I dont know what happened, I played few levels from this mod few years back. No problem to play on 3rd difficulty as usual. Now Its quite hell since begginig. Is that cause I activated real balistic option?
Enemies seems to be even more agressive and agile than I remember. Just me suck or there were some serious changes in enemies AI?

HESU338925 - ET pubs
See you on rng-et-1.

evreynabloke
Strat Caller
Members
159 posts 10 Jul 2020 joined
24 Mar 2026 at 20:14 #2

I dont know what happened, I played few levels from this mod few years back. No problem to play on 3rd difficulty as usual. Now Its quite hell since begginig. Is that cause I activated real balistic option?
Enemies seems to be even more agressive and agile than I remember. Just me suck or there were some serious changes in enemies AI?
I cant recall everything I tuned up. But from the recent change - AI got rid of recoil they never suppose to have (it is player effect that was mistakenly applied). So without it they are back to vanilla like aim. So nothing overbuffed compared to vanilla. But I strongly suggest to lower diff level.

evreynabloke - NA nights
I take the dead hours.

tcercsgs
Field Medic
Members
28 posts 26 Aug 2019 joined
24 Mar 2026 at 21:41 #3

Funny cuz I prefer to have more difficulty anyway. I have played this game so many times vanilla death incarnate is easy.

tcercsgs - NA nights
I take the dead hours.

HESU338925
Panzer Ace
Members
109 posts 4 Jul 2024 joined
25 Mar 2026 at 09:32 #4

Solved. Turning off real balistic did the trick and made it playable again.
I like more enemies, but not this feature. I dont mind to play original RTCW with highest difficulty, but with this everyone is like hyperactive bulletsponge, no more fun for me.

HESU338925 - ET pubs
See you on rng-et-1.

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