In theory, you could grind Rise From Your Grave solo, if you have 2 computers side by side and just play the free-to-play mode Iniation BR. I.e. keep defib'ing your other player by getting them to repeatedly drop off a building and ascend back up a rope.
But it doesn't feel like you've achieved something that way. Just a tedious grind. It would honestly put me off playing the game after that. 😄
Right?! Thats why I feel like that number should be like 30 or something, something that is still a challenge for so many reasons and still makes you feel good.
I have seen videos of how to do the grind on YouTube with people stat padding to get this achievement where they do that rope thing and die over and over to a science. Which just seems so tedious and for what?!
Its going to drive me nuts to not get this last achievement. I really hope they reduce it to 30 or so, not 1988!
The thing that gets hard to do this is that most users just skip revives all together so if you are a medic you don't even get the chance to revive the player in redsec, or they get finished off by the enemy team.
In the past 5 redsec gauntlet games I think I got 1 or 2 revives. At that pace I would have to grind thousands of games to get that achievement. Which doesn't seem realistic.
I want to play multiplayer and all the other fun stuff in the game, and not have to focus so much on redsec for revives, even though my goal oriented brain wants to achieve it!
It's my last achievement!! :wasted:
Same here. I am a completionist when it comes to Steam achievements. I love to get hard, challenging, and interesting achievements. But when it's a tedious virutally impossible slow grind, it puts me off playing the game.
I could probably unlock Rise From Your Grave solo using the method I described, but it will leave mentally burnt out with the game as a whole and not want to play it again.
That's why obscenely grindy, virtually impossible achievements have the opposite effect to what the Developers intended. It puts people off the game.