Might be TL;DR but I wish someone pointed these things out to me before I bought this game, so here are my thoughts after five-ish hours. I really want to like it but it's not easy. Single player campaign is relying on the server connection, and if the servers are down (which happens often on EA) you can't play it even though it's downloaded as an separate DLC. That is stupid AF.
I don't know about the netcode, as I haven't personally seen anything else than the stock rocket launcher sometimes takes over an second to fire after you've "pulled the trigger". I get kills and deaths equal amount of times, and so far there hasn't been anything fishy about it. I'm not arguing against it, I just haven't experienced the same things many other people have.
The game is really different comparing to 2042. I bet majority here say that's good, but I just have to state the obvious and say it has very little similarities to 2042. The UI is more complicated in 6, there doesn't seem to be a menu which would show you all unlock-conditions, but instead you have to click each gun and each part individually to see what you need to do to unlock them. Vehicles don't feel like they do any damage, and there is visual bug which makes it so that you don't get any indicators are you actually hitting anything. You see an enemy duck behind a cover and fire a couple of rounds there but nothing indicates you've hit them. You just drive around, shoot here and there and hope for the best, and only the scoreboard will tell you are you actually killing anyone. Vehicles do ridiculously little damage to soldiers. You can shoot an single soldier with the AA tank all day long and you can't kill him because most of the bullets miss and those that don't seem to do like 1 hitpoint each. Maybe that's where the infamous netcode is playing a part, but honestly I have a feeling it's just another quirk of Dice instead. I've seen similar things happening on previous titles.
The biggest issue I have is if I leave match early I sometimes get an black screen and have to restart the game. However, even if I stay to the very end and only then return to the main menu, I still have to restart the game because the "play menu" becomes completely unavailable. Sometimes visiting the shooting range fixes it, sometimes it doesn't. That happens every time I return to main menu. You can't change gun parts without going back to main menu, so when you are still on this early stage and unlock things constantly on each match it's pretty much required to return there and then the play menu disappears.
Breakthrough is really bad in 6. That's been my all time favorite game mode before, because the size is more compact compared to Conquest but still had vehicles and big spaces so you didn't miss the grand scale of warfare. Here in 6 the maps are awfully small however and so there aren't many routes for the attackers to take. It's usually just one path, and often times there aren't any vehicles other than unarmed cars or atv's. The new water map looks huge on the trailer, but the Breakthrough version of it doesn't even use the water in any way. You're fighting in a very small village consisting of maybe 10 little houses, you can swim across a small body of water at the village's edge (literally 10 meters or less) and that's all water you have to deal with. You can get an boat but what use it should be I've no idea; No capture points are anywhere near the water.
One other thing is how little XP you gain from playing. The game should have some sort of an XP boost for new players, because leveling up is very slow and obviously better guns, gadgets and weapon parts are locked behind levels. You do get some XP boosts, but not many. I accidentally used both free XP boosts I got from the start, each of them were for 30 minutes but it didn't give me an hour of XP boost but just 30min and the timer keeps going even if you lost the server connection or closed the game.
All in all there is so much missed pote