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Attack Helos and Little Birds should not survive tank shots

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chomik15678
Rifleman
Members
12 posts 3 Aug 2023 joined
29 Jul 2026 at 21:13 #1

That's pretty much it, they're already incredibly powerful, and landing a shot with a tank is incredibly hard. Right now both are capable of surviving an AT shell. Little Bird can take an AP shell to the cockpit and walk away. With as powerful as they are, flying in range of tanks should be punishable.

chomik15678 - NA nights
I take the dead hours.

mind133722823
Boot Camp
Members
5 posts 15 Nov 2020 joined
29 Jul 2026 at 21:17 #2

No arguments here. At a minimum the little bird should always die to a tank round and attack helis should be severely gimped if not one shot too depending on where theyre hit.

mind133722823 - Axis defense
Do not walk my MG line twice.

HannoverJung
Field Medic
Members
26 posts 2 Feb 2025 joined
29 Jul 2026 at 21:33 #3

This company never watch Black hawk dawn that's why BF 6 look and feel like fortnite.

HannoverJung - Map votes
Frostbite supremacy.

whysoserious00
Field Medic
Members
33 posts 1 Oct 2021 joined
29 Jul 2026 at 21:40 #4

Because streamers rule over what EA/Dice does and you can't make exciting, click bait videos without a super fortress helo with aim bot

whysoserious00 - Axis defense
Do not walk my MG line twice.

maxAv3x
Engineer
Members
46 posts 24 Apr 2023 joined
29 Jul 2026 at 22:00 #5

Have you ever tried using any other round except AP? It does exactly what you are asking for, except it is too easy to hit with AP since it has most speed and less drag

maxAv3x - Trial / new blood
Still learning the smokes.

Foxyswager
Field Medic
Members
22 posts 11 Feb 2022 joined
29 Jul 2026 at 22:53 #6

Use a different ammo type? Duh?
Or maybe use MBTs what they're meant for.

Foxyswager - ET / smokes
Utility first.

mc_spam
Field Medic
Members
34 posts 20 Feb 2026 joined
29 Jul 2026 at 23:32 #7

Have you ever tried using any other round except AP? It does exactly what you are asking for, except it is too easy to hit with AP since it has most speed and less drag
With the AP shell it's not "too easy" to hit a moderately fast moving attack chopper and even less easy to hit the little bird.
With the HE shell its pretty much impossible unless they are very close.

mc_spam - Allies rifle
Spawn on me.

chomik15678
Rifleman
Members
12 posts 3 Aug 2023 joined
30 Jul 2026 at 06:41 #8

Use a different ammo type? Duh?
Or maybe use MBTs what they're meant for.
If the helo pilot is stupid enough to fly in front of me that I can hit it with my main gun, it should die in one shot. This should be the case for any helo except the transport. Helos are already broken and too easy to survive in.

chomik15678 - NA nights
I take the dead hours.

maxAv3x
Engineer
Members
46 posts 24 Apr 2023 joined
30 Jul 2026 at 07:11 #9

Have you ever tried using any other round except AP? It does exactly what you are asking for, except it is too easy to hit with AP since it has most speed and less drag
Have you ever tried using any other round except AP? It does exactly what you are asking for, except it is too easy to hit with AP since it has most speed and less drag
With the AP shell it's not "too easy" to hit a moderately fast moving attack chopper and even less easy to hit the little bird.
With the HE shell its pretty much impossible unless they are very close.
I would not suggest if it was like that. It is more than possible, and I always take an opportunity to do it. You dont have a guaranteed chance to do it every time, but it is consistent enough, just requires practice. Just try to do it every time and you will get better over time.
Asking to lower skill level to dominate aircraft with ground vehicle (consider that there are 4.5 tanks and 1 attack heli and 1-2 little birds) is a nonsense, it should never be like that.
It should and I hope will stay a trick shot and must not be trivial to execute,

maxAv3x - Trial / new blood
Still learning the smokes.

alewkaeee
Field Medic
Members
28 posts 9 Jul 2019 joined
30 Jul 2026 at 12:01 #10

Switch to heat round and it will 1 shot them. The travel time on the AP is significantly faster than the heat shell, so for game balance purpose I think its fine as is. Otherwise its the RPG issue all over again

alewkaeee - BF64s
PTFO or mute.

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